Job Adjustments and Additions: Part II (21/10/2009)
Part II of our job adjustments and additions preview invites to center stage beastmasters and summoners, Vana'diel's wielders of animalistic and avatarial might!
Press onward for the details.
New avatars coming soon no srsly guys. SMN gets their afflatus solace which doesn't appear to be massively game-breaking as for most endgame SMN applications will still be rest > blood pact > rest > etc. That is assuming the party buffs are going to be very crappy (like 1mp refresh, or +10 def kind of crappy).
However, it may make SMNs a little more accepted in level-up party situations, which has been SE's focus for most jobs for a long time now.
BST changes seem kinda cool, as pets using random TP moves with Sic was pretty lame. Though one command per 2 minutes (4, or 6 minutes to use a good attack) is a bit underwhelming.
Oh and I joined a sea LS. Sea is the only event I've never done before so I'm gonna have to learn stuff again. Well, that and Expeditionary Force.
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