
The November version update will feature a host of welcome refinements for three time-honored professions: rangers, beastmasters, and summoners. In Part I of our preview, we shine the spotlight on rangers and unveil the adjustments that will have the hunters and huntresses of Vana'diel sharpshooting like never before!
Read on for the details!
Whenever I see the term 'job adjustments' I can't help but think ooh, do me! do me!, but with only 2 jobs that's pretty unlikely. Since starting either of my jobs, the only adjustments to them I've experienced is the lukewarm addition of Composure and lolEnspell II's.
Today, we see a Ranger buff. It changes nothing really significant, but there's nothing detrimental there at least. More detailed messages for ranged attacks should have been put in when they changed ranged attack mechanics way back when, adding it now doesn't really change much since people already know (I think) the optimal windower distance to shoot from anyway. Less enmity generated at a distance fits with SE's general push to get RNG into the 'that guy who DD's and doesn't get raped by AoE' niche. Of course these updates don't really nerf kraken RNG, despite it being a non-intended application of the job, I don't think SE afford to upset anymore players at this point, and they realise this (at last? maybe?).
Anyways, despite my melodramatic previous post, my connection may improve despite it's weak first impression. I missed limbus, so was very annoyed too. I'll keep the old post there as a reminder that grudges over shaky internet connections are not a pretty sight.
Haha :)
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