Tuesday, 5 May 2009

Rank with the stench of defeat

I've been trying to finish up some mission storylines. Here's how they went:

ACP final fight!
Our setup seemed decent, we had RDM/drk x2, PLD, RNG, SMN, BLU. One major problem with this fight for me is that my "telepoint lag" seems to manifest itself fourfold in the swooshy whirly attack animations of this boss, and that really kills my performance in the fight unless I face the wall, which is not altogether too helpful. God forbid should I actually get in range of the crystal.


It went alright for the first 50%, but we were burning MP way too fast, because people kept going into AoE range to cure the tank who was running all over the fucking place. Better positioning would have made it much smoother. Charm really screwed us over as well because it was resetting hate on the tank, so everyone else was getting drawn in and taking damage. I've since learned that you can outrun or stun the charm move, so that's something that will help for next time. (we failed, by the way, so I get to do another climb of delkfutt's, yaay)


It's a 30-minute BC so you aren't really in a hurry to do damage, you just need to keep people alive. So a strong backline (3 mages) plus one decent DoT melee (MNK) on the crystal and 1~2 people to deal with adds and maybe do some damage to the crystal as well should be good. If you're going to have a dedicated tank, then make sure they have a decent magic damage build (assuming the TP moves are magic damage, they look it anyway) and they seriously need to look out for charm and outrun it because it's not easy to get hate back from 0 with reset timers. Need a stunner somewhere in there for -aga nukes, and two if you want to stun charm as well.

Alternatively you can just zerg it.

San d'Oria finale!
I tried shouting for help to get 9-2 done to no avail (granted there was only one other Rank 9 Sandy person in the zone), so I headed out to Fei'Yin alone to gauge the fight solo.


11 vs. 1? Seems fair to me.

RDM/pld because cocoon is annoying to recast every min and it's very easily interrupted.

I just did the usual stuff, but didn't bother with any sleeps after the first couple because it slows down killing too much, and there's too many to sleep without an -aga version. They broke through Stoneskin pretty often, but were really lousy at interrupting me, so I could just recast it whenever. They kept running around me to form this circle, so I couldn't make full use of my shield. if I started by aggroing them, then running back to the corridor, I might be able to make better use of it and even tank without stoneskin for extremely fast TP gain plus shield mastery bonus. Also good for skillups, I got a couple of parrying ones in the fight.



Part deux. The bit I was worried about, having to keep Trion alive vs. three significantly harder orcs. There's a BLM, PLD and DRK, and all have pretty heavy bias towards their jobs - meaning that PLD doesn't hit especially hard (50~70), the DRK hits like a truck (100~200), and the BLM... well, silence lands on him so he's not a concern.

I cast Protect on Trion, not shell because I didn't intend on letting the BLM get a spell off and I wanted to conserve MP for cures. I made sure to tell him to not get his fucking shit killed.


Should have taken my own advice.

Sleep II > BLM. Trion decided to attack this first. What an ass.
Sleep I > DRK. Forgot to cast sleep II over it afterwards. My bad.
Bind > PLD. Wore early, and had him hitting me while we tried to take the blm down.

BLM died, I cast flash on the PLD to get stoneskin back up, but didn't notice the DRK had woken up, who ran over at that point, interrupted my stoneskin and then finished me off while I was unable to act for 30 seconds thanks to the awesome way SE designed the game.

I forgot about Sentinel :|

As this actually seems a do-able solo now, I'll try again. Same strategy, the first part is easy but I'll make sure to filter damage taken so my log isn't spammed horribly and I can tell what's going on.

For the second part, I think I'll chainspell right off the bat and sleep 2 everything. Following that, hopefully Trion will go for the DRK or BLM first (DRK is rough, and I'd like to get that out of the way, but I'm not sure what the BLM is capable of spell-wise.

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