
I've been pushing to make progress with Bastok missions, and so far got from Rank 2~5

My third (and final) run in with the mission 2-3 dragon. Much easier solo on BLU than it was for RDM. I filled my inventory with hi-potions, and ended up using 2 (which I would have lived without anyway) so now have a ton of them to shift.

Rank 3 involved trading crystals to skip the pointless missions! Also mission to Jeuno to save the ebassador guy who randomly wanders into Delkfutt's tower (for NO reason, and still doesn't explain after you save him) and gets knocked out in a place that is inaccessible unless you climb ten floors, kill an NM for the key, then travel BACK DOWN to reach the basement. Good thing the key is re-useable and I've done it twice before! I climbed the tower anyway, to grab the key item for ACP 11.

Magicite. Did this all as WHM to tele/warp around faster. Turns out Otzroja is a bit annoying solo at level 42. And some of the levers (the door you need the torch for especially) are really annoying to open because you have to be in a really specific position.

5-1 next, just need to borrow a mnk (or almost any other job would do, I imagine). Northlands outposts would be nice as well...
Apart from all that, I spent some 3 hours in Sacrarium helping people farm subligars. We had a good drop rate at first, but then the THF had to go and it fell to 1/109580185 kills. Fortunately the guy who wanted THF subligar d/c'd so we managed to get subligars for everyone else who was left and gtfo. At least I got some Conquest Points out of it? Yay.
I saw an ACP 11 shout while I was looking for a party, and decided to give it a go, since I'd just farmed the key item. Typically, the last guy who joins doesn't have the key item and we have to escort him up the entire tower, killing/kiting everything in the way (no sneak/invis and I can't cast on him when he's level-capped). Thankfully it wasn't in vain.

Everyone knew what they were doing! PLD had magic damage gear, and could actually hold hate for a bonus (and didn't get charmed once). The only difficult part was the THF (designated clone-killer) was on the opposite side of the room, so we had to run into aoe range if they needed curing, and they had to run into aoe range to pull the clones because they were running towards us. Coupled with the fact it was spawning clones in pairs for some reason, things got a little messy towards the end when the THF got hit with Seed of Judgement and died, leaving me to nuke the clones (but was running out of MP) and my Thunder got resisted on the last clone (which then killed the SCH), so I used weapon bash, stunned the crystal again, and was about to melee the clone to finish it off (was out of options!) but luckily the SMNs kept up the damage on the crystal and finished it off.
So even with a good group it can get messy.

WAIT LOL, HOW DID WE EVEN GET HERE???
look, it's that bit from the starting CS and I'm not in it:(
So anyway, the entire ACP storyline is pointless and confusing because it revolves around Aldo's sister who has being missing since Tavnazia got owned, but has been in the game since the start.

Except that she does have a different name, and that was never explained either. I'll try talking to her to see if she says anything different.
So, ACP is a mindless nonsensical expansion, with a 'storyline' that opens more plot holes than it closes. But if you want to try for some neat augmented items, and a shiny new body piece, then go ahead by all means.
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