
The MNK and DRK were JP members so we couldn't explain not to exit on the last floor so we could hunt NMs with over 10 mins left. :|
Two lamp floors on our 25~30 run, one being a single lamp (quite far from the start though) and the other being a group of 5 that all had to be activated at once, which was easy to do once we'd found them all.
I'm always taking Cleric's Drinks (AoE erase/everything-na) on future runs, because it's amazing against Soulflayer's AoE blind/bio bullshit (I just have to pray they don't do it more than once/run, because I doubt anyone else takes them) and well worth spending 200 tokens per run even if it only gets used once.
I got a little chance to play with my new booties in sky, on the only mobs I come across often and can consistantly land nukes on...

I'm not entirely sure what I used to do with Blizzard III, but I think it was around the 621 mark, I'm certain the boots are better than my gaiters. 'keepers must have pretty low INT though, even unresisted nukes don't usually go over 600 on harder things (though I'm generally using less INT on those in favour of +skill).

Only reason I got to MB was that someone was breaking a WS latent.
My nuke gear is about as complete as it's going to realistically get. Most upgrades are in the 'unattainable' catagory for me (Morri robe/hands, Witch Sash) After those, all I can do is add 1~2 points of INT here and there (and INT merits, but I'm not sure what I'm going to do there yet).
Here's an e-peen shot messing around with MND songs at Ulli:

It would have been +98 or so, but those Etude effects decay FAST >:(
Could break +100 with better gear though (easily with SV Etudes), which would be cool.
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