Nope.
So here's the unexceptional, the mundane and dreary experiences I've had in game this holiday season.

An assault. One Apkallu died. We won.
I have 6 to complete before getting to Captain. 3 of which are the hardest First Lieutenant assaults, and the other three are obscure Second Lieutenant assaults that nobody wants to join (I've spent the past 2 days shouting and had 1 person join, then suggest we give up). Captain may be long way away.

Since I had already bought the fishing equipment while shouting for one of the SL assaults, I decided to make some use of it. 30 minutes and two 0.1 skillups later, my rod breaks and so does my will. I sell my crap and log out.

A failed ENM solo. My first try, and it went pretty well until I had to convert. I spent too long curing myself up to full (would do better just to ignore the excess MP and keep nuking) so the beastie had time to Cure V itself follwed by Shell. At this point it was very nearly dead, so I thought fuck it and spammed nukes anyway. Turns out the shell is 50% damage reduction and so the 4 or so nukes I got off were not enough (barely) to kill it before chainspell wore. A very solid attempt otherwise, but really disheartening to climb that damn mountain (twice) again for another shot.
To rub the salt of bitter malice in the open wound of my crushed spirit, I had to endure a melee-oriented ODS run in order to watch my desired Serket Ring drop to another person.

The guy who got the ring wanted to go last (even though he won the second-to-last roll against me) so if it weren't for that bastard I'd have got it D:
We already know that all melee are idiots, and don't know that you can avoid taking 4x the AoE damage my moving the scorpions apart despite being told many times over the past hour. Also no melee jobs understand that monsters will attack the character who has the most enmity generated on them, and COURIER CARRIE DOES NOT MAGICALLY FUCKING TANK ANYTHING YOU WANT IT TO. Every time a BST does this with me, they try to fight two scorpions at once. But this is all understandable, as we know melee are idiots. The main complaints about this run are of course, about the SCH.
The screenshot alone demonstrates exceptionally bad gear choices;
- Full time gear (especially bad for a mage)
- Full AF
- Ice Staff, always (while this comes under 'full time gear', it's an epic failure in itself)
- Thunder Grip with said Ice Staff
- Rings/earrings/neck (belt and cape are ok, but could be alot better)
- FISHING ROD (no)
Now I wouldn't care if the SCH wasn't a liability for most of the run. Basically the only thing she did the whole time was AoE Sleep II at the start (which was the only point in having her) and then soak up damage standing in AoE range and doing nothing useful. She nuked a couple of times, which was pointless because we had 4 DD's, and cured I think once inside the BC. I can't stand acting as the only support in a group doing something (read: everything) when there's others standing around with their thumbs up their asses.
I'll try to manaburn this in future.
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