
Next mini-expansion to come with the update it seems.
The rewards are going to be similar to ACP, but in the form of hats this time. I guess we're going to have more potentially decent augmented items from the missions along the way as well.
I don't like the hats. Well, the MNK/COR/PUP/whatever hat (medium armour) looks decent, and they all look like they'll match with the respective body piece from ACP. But I don't like the look of the mage one or the heavy melee one (which looks especially silly).

Looking at the list of augments, I could get a lukewarm replacement for w. turban, or a pretty zomg Drakesbane piece (since I don't/won't have n.head) or a 6MND/cure potency hat for RDM. Probably won't go for the RDM option, because I do have limited inventory, and RDM gear is pushing that limit often, not to mention when I'm in need of more skill/accuracy on debuffs, the first thing to swap out is the head, since that's the biggest skill gain for the least amount of MND lost.
If the store TP option came with haste or accuracy instead of evasion, I might have made use of that in a TP build, but it would be pretty weak compared to most 6-hit options. So it looks like I'm going towards a drakesbane piece (but that hat is ugly as sin :( ). My options are:
1) STR+4 WSacc +15 / DEX+4 crit damage+2%
2) STR+4 WSacc +15 / AGI+4 ws damage+2%
3) STR+4 WSacc +15 / acc +10 att +5
I'm lacking a lot of DEX in my drakesbane build, which is why the DEX+4 was attractive, and a bonus to crits is nice on top of that.
Option 2 is the least convincing, AGI being useless for my WS, and even on a 1k damage WS, the 2% extra will add 20 damage. Do not want.
3 looks really nice, even though it seems like a broken amount of accuracy (25) on one piece of gear, it might even be changed before they release the expansion. Acc+10 and att+5 makes my Pahluwan hat redundant for DRG, and both augments together will completely destroy wyvern helm as a WS option (-1 STR, +25acc, +5att in comparison). 3) is the winner here I think, as long as they don't nerf the augments in the near future.
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