I worked on Throwing and Archery for a change.

Altepa desert was my playground for this session, lots of RNG mobs (antican and goblin) to have ranged duels with. Dhalmels were also good because they can self-heal with TP, so one mob would last forever thanks to the horribly low damage on my Lamiabane (which is amazing, since it's the only returning weapon that RDM can use bar Aureole) it saved me ALOT of darts at least.

Archery was a little more fun, considering I could actually use my TP on Ranged WS (was subbing RNG) and mobs would actually die, so I could enjoy a few free drops. I only had two stacks of arrows, and these ran out surprisingly fast so I went back to throwing.
Over 2 separate 1-hour skilling sessions, I got about 30 levels on throwing (112 now) and 17 on archery (97).
Arriving back in Whitegate after the second of the afforementioned skillup sessions, I see a shout for the Nyzul floor that I was on (46~).
Three runs, all wins made me very :)
Although I was asked to start one of the runs because the leader didn't have enough tokens, which cost me 1100 tokens for the 56~60 run. I had no idea you had to pay to start runs, haha. Makes Nyzul even more lame, considering you'll have to go back and farm tokens if you get unlucky.

So 1760 WS points to Drakesbane and Death Blossom. Still a little too high to be worth taking the time to break it, but definately looking better than the 3000+ I was on at floor 46. Floor 80 doesn't seem too bad (880 points) so I might start trying to break it when I hit there.
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